
Spaceship Patriot Type 2 Green Low-poly 3D model
cgtrader
Space Ship Patriot Type 2 Green\n\nPolygons: 9683 ;\nVertices: 11489 ;\nObjects: 16 ;\n\nModular. Modular means compatibility of parts within the type, sometimes more. For example, all Patriot Type 2 modules can be mixed and matched.\n\nTextures:\n\nDiffuse map (Albedo) - DIFF;\nNormal map - NORM;\nSpecular map - SPEC;\nAll parts have their own textures with unique resolution up to 4096x4096.\nThere are also lower resolution textures where the highest resolution is 2048x2048.\nThe assembled model includes 15 parts with texture associations, and 1 part has a material assignment only.\nThe total number of textures used in an assembled model: 45 (diffuse, normal, specular) in Blender3D; 32 in Unity3D.\nAll textures are assigned to their respective parts.\n\nNine different hull paint jobs and five solar panel color variants are available. Four cabin glass color options can also be chosen.\nThe total number of possible color combinations is: 9 x 5 x 4 = 180.\nOnly nine combinations are presented as assembled models.\nDimensions: 14.7 meters in length, 4.73 meters in width, and 7.43 meters in height.\n\nEach part can be replaced to achieve a specific color combination.\nUsers can either replace parts within assembly files or save new files with updated part assignments.\nThe constructor principle makes it easy to customize the ship's appearance.\n\nRegarding filenames:\nThe files include dots for separating names and file extensions, not just as separators.\nThis approach does not cause any issues in Windows 7-10 or Linux operating systems.\nUnity3D is also compatible with this format.\nNo problems arise when using these filename conventions.\n\nOptimization measures ensure that textures and 3D files are stored separately.\nUnpack them into a single folder for convenience. Dependencies are saved, ensuring nothing is duplicated.\nZIP packages unpack directly into a folder named 'Patriot Type 2' with subfolders.\nCompatible versions of parts can be mixed without file name conflicts, making replacement straightforward.\nReplaced files in the same folder do not cause any issues.\n\nSupported File Formats:\nThe native format for 3D files is Blender (BLD), and additional formats include FBX, OBJ, unitypackage (FBX).\nUV maps are saved in SVG format.\nTextures are in PNG file format.\nThe structure of folders is clear.
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