
Spaceship Battleship Leviathan Low-poly 3D model
cgtrader
This pack holds a formidable Leviathan class battleship with highly adaptable modular arms systems that allow it to be wielded effectively in various game settings such as space-based real-time strategy games or as a conclusive opponent in side-scrolling video games, not to mention its capacity for seamless integration within top-down and third-person shoot-em-ups. A significant detail to keep in mind: the downloadable file includes both FBX and OBJ models, enabling versatile rendering capabilities across a multitude of game engines and applications. In this model, you will notice that all skeletal systems have been completely eliminated along with any form of keyframe animation. Almost all top-tier 3D applications possess integrated toolsets specifically designed for the purpose of keyframe animation. It's these tools which enable artists to add an added layer of depth to the model through various animations such as the simulated firing action, etc. Some additional information concerning the details of this Leviathan class battleship pack includes: Scifi vessel characteristics: fully modifiable ship model Detailed 3D graphics for modular battle designs Here is what's included within this magnificent pack: 6 armament sites along with the capability to mount up to 3 different types of missile launchers. Additionally, 1 full torpedo unit and gun turrets along with ammunition depots for optimal load-carrying capacity. In terms of textures provided with this magnificent ship model: it comes with a comprehensive set of high resolution material definitions in both PNG (portable network graphics) format and a corresponding 4K level detail for its primary model definition. A number of supporting textures and albedo map types also come into play, which include Ambient Occlusion and various Illumination based mapping elements. Texture sizes have been configured to accommodate seamless rendering across the majority of game environments in order to prevent potential rendering issues. For the purposes of rendering accuracy: The ship itself uses a resolution setting at 4K; 2k settings for both armament and projectiles, along with 1K levels used in various missile definitions for added model accuracy. Please note that you may be required to modify certain file specifications dependent on your unique game engine or application. In particular, scale-based rendering parameters may require an upgrade to the system, though the exact extent is dependent upon what sort of game project settings are in use at the time.
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