Space|Shift Round Interceptor model
sketchfab
This scene is from my personal MMO project - SpaceShift. I'm responsible for creating everything that goes into this game, except the code itself, which is being written by Alexandr Brui. Our engine of choice is JMonkey, a decision made by the coder, and maybe he knows what he's doing! All assets were created within Blender3D and textured using Photoshop combined with Substance Painter. If you're interested in seeing more of my work, feel free to follow me on ArtStation: https://www.artstation.com/artist/eskophan
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