
Space heavy cruiser 3D model
cgtrader
Created in Lightwave, this command cruiser is based on my own sci-fi universe. Textured using Substance Designer, it features renders made with Lightwave 11.6. The rigged model requires loading within a .lws scene file and can be controlled through various controllers and morph sliders for the hull and guns. Important to note is that the textures are placed on an overlapping UV-map, so manual loading of textures (including normal maps) is necessary in other packages. A resize should also not be automated due to the unique UV-map. An updated .fbx version with pre-loaded nulls for ship control will be available later.
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