
Space harvester Low-poly 3D model
cgtrader
Just a humble space harvester; [maya motion tests overview]: https://www.youtube.com/watch?v=M5x9KbQM2vM [unity3d motion tests overview]: https://www.youtube.com/watch?v=5tsazGdiRL0&feature=youtu.be Object Summary: Separate tank and cabin mesh: 4096x4096 AO, normal, metallic, diffuse, emission, roughness, and height maps; 1910 polys, 1440 verts. Separate hull mesh: 4096x4096 AO, normal, metallic, diffuse, roughness, and height maps; 1229 polys, 1122 verts. Separate wheels mesh: 4096x4096 AO, normal, metallic, diffuse, roughness, and height maps; 3730 polys, 3898 verts. Separate chassis mesh: 4096x4096 AO, normal, metallic, diffuse, roughness, and height maps; 3432 polys, 2920 verts. Separate ladle mesh: 4096x4096 AO, normal, metallic, diffuse, emission, roughness, and height maps; 2181 polys, 2056 verts. The machine has these motion cycles with root motion: Walk forward; walk backward; strafe right; strafe left; idle cycle n1; idle cycle n2; rig support retraction cycle; rig support extension cycle; hatch open cycle; hatch close cycle; ladle operation cycle n1; ladle operation cycle n2; = Archive Holds: A full PNGs textures pack; lowpoly and highpoly OBJs; motion clips timing table; FBX with motion cycles;
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