
Space Age Invasion Modular UFO Fleet Low-poly 3D model
cgtrader
This Asset Package contains native versions for BLENDER and UNITY, each a testament to its versatility and compatibility. Journey into a future that never existed with this incredible collection of UFOs inspired by science fiction and experimental aircraft designs from the 1950s. Space Age Invasion: Massive Modular UFO Attack empowers you to create an almost endless fleet of retro-future UFO spacecraft & aircraft with ease. This package boasts: 15 different base classes or variants of spaceships, each designed to be built into a unique UFO fleet, ranging from ultra-light fighters to heavy radar ships and drones, often featuring additional sub-variations. A variety of heavy turrets and cockpits to enhance your spacecraft's arsenal and cockpit experience. Science-fiction ball turrets that can serve as cockpits or extra weaponry, adding an exciting layer of depth to your UFO designs. Retro-Rocket packages and auxiliary equipment such as rocket-launchers, providing endless possibilities for customization. The package is well-organized with easy-to-append collections in Blend files. Additional Blend files showcase the spacecraft in posed environments, giving you a clear understanding of how they can be used in your projects. Many (but not all) of the reference stills shown here were created directly from these blend files. Additional Notes: Materials are high-quality PBR with standard Unity-style textures, ensuring a seamless integration into your game or project. Nodes are properly linked in blender for smooth performance. Most textures are 2048x2048, generally non-overlapping, but some base-craft use multiple texture/material sets. Elements such as rudders are parented with proper origin points, and models do not have rigs with bones, making them game-ready and easy to integrate into your project. Polygon counts are low enough for efficient performance, with the winged fighter in the package thumbnail under 15,000 triangles. Some craft have substantially lower polygon counts. All files are saved in Blender version 2.90.1 but will generally open without issue in versions as low as 2.82. Unity files are set up using the Standard Renderer, ensuring a consistent look across all your projects.
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