
Soviet Phone Low-poly 3D model
cgtrader
Game ready Soviet phone model created for PBR game engines and renderers, developed in 3ds Max 2021. This product is designed for use in games, real-time, and background applications. Renders were executed using Marmoset Toolbag 3. Note that default renders produced by 3ds Max will not resemble the preview images shown here. The Marmoset Toolbag scene file is included with this model. The receiver and cord are separate objects, allowing you to move them independently of the rest of the phone. However, please note that the cord is not rigged or animated; this task must be completed by the user themselves. **Specifications:** Geometry consists entirely of quads and tris, without any n-gons present. All materials and objects are named accordingly for easy identification. The model has been scaled to approximate real-world size in centimeters. Testing was conducted using Marmoset Toolbag 3 (refer to renders) as well as Unreal Engine 4. No special plugins are required. The model is exported in both .obj and .fbx formats from 3ds Max 2021. Manual unwrapping of the model was performed to optimize UV space usage. The door's pivot point is situated at its hinges, allowing for animation of the door. **Textures:** A 2048x2048 base color map is provided, along with roughness, metalness, normal, and AO (ambient occlusion) maps designed specifically for physically based rendering (PBR). In addition to these standard PBR textures, specular/gloss maps are also included for those who prefer this setup. Extra texture maps such as curvature, world space normal, and world position are also provided. The model's texture paths have been stripped to facilitate easy import into various game engines. Specialized texture maps for Unreal Engine 4 and Unity can be found in the extra downloads section, along with instructions on how to utilize them. Substance Painter source files are also available, allowing users to easily modify the textures as needed using Substance Painter.
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