Sony Xperia M All Colors
3docean
Highly detailed and realistic model of Sony Xperia M Black, White, Purple and Yellow Cellphone meticulously crafted in 3ds Max 2013 with TurboSmooth modifier and V-ray renderer precision. The primary format is 3ds max 2013.max, also available in multiple formats to cater to diverse needs. Formats: The main format is 3ds max 2013 V-Ray Adv2.3. Additional formats include .3ds, .obj, and .fbx. .3ds, .obj, and .fbx formats are derived from low poly geometry, requiring the application of TurboSmooth with your software to achieve optimal results. All textures are conveniently included in a separate zipped folder for easy access. Other formats may exhibit slight variations depending on your specific software. Important Note: The .3ds, .fbx, and .obj formats comprise low poly geometry (you will need to add the turbosmooth with your software) with texture mapping coordinates. No materials are attached in these formats. Poly Count Low Poly: Polys: 37,975 (with audio grid) / 7,887 (without audio grid) Tris: 45,664 (with audio grid) / 15,576 (without audio grid) Geometry Characteristics: The model boasts clean geometry, polygonal, edge-loop, quads/tris based, and smoothable (Subdivision ready) poly geometry. Texture Resolution: 2048×2048 JPEG (.jpg) 01. xperia_m_diffuse_black: 2048 X 2048 (.jpg) 02. xperia_m _diffuse_white: 2048 X 2048 (.jpg) 03. xperia_m _diffuse_purple: 2048 X 2048 (.jpg) 04. xperia_m _diffuse_yellow: 2048 X 2048 (.jpg) Final images are rendered with V-Ray Adv2.3, ensuring seamless integration with your workflow. No Photoshop or compositing is applied, making the product ready to render out-of-the-box. V-Ray Light and camera are included in the file for effortless setup. Model Features: - Detailed enough for close-up renders - Not collapsed with TurboSmooth modifier - File format includes max2013, 3ds, obj, fbx, lwo, c4d, mb Original file format: max 2013 Model Placement: The model is situated at scene coordinates (0,0,0) for convenient placement. Objects are grouped for easy selection and manipulation. Every part of the model is named properly for clear identification. Texture and material names correspond to the model name for streamlined workflow. Efficient UV unwrapping is applied where necessary. Render-Ready: The model is ready to render in (*.tiff format, alpha channel) included for seamless integration with your workflow. You can easily modify all parts of the object without compromising the integrity of the stacks. Increasing the TurboSmooth level allows you to achieve a higher poly count. Basic light, HDRI, and environment setup are provided (as seen in above images). Important Notes: Includes V-Ray materials and textures only in 3ds Max format. V-Ray is required for the V-Ray 3ds Max scene. All textures, Materials, and HDRI map are included.
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