Sony PlayStation 4 with Stand 20th Anniversary Edition Low-poly 3D model
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The high-quality low-poly 3D model of the Sony PlayStation 4 with stand and controller 20th Anniversary Edition is used in various fields of 3D Graphics, including game development, advertising, interior design, motion picture art, and visualization. This model was created using ortho-photos of a real game console and controller, which resulted in highly authentic details being recreated. The ease of use is one of its best features. The model consists of just three meshes, making it low-polygonal and saving system resources. It also has two materials, one for the console and another for the controller. No matter what renderer is used, this model will always look realistic due to high-quality, high-resolution photo-textures. Its thoughtfully designed topology, combined with detailed textures, allows for a minimal amount of polygons to achieve maximum quality. Even in close-up views, it can hold its own. To enhance realism even further, these textures include Specular, Glossiness, Bump, and Emission maps. For luminous elements like screens and indicators, these extra textures provide the right finishing touch. To ensure optimal Bump depth, the Bump Multiplier is set to 0.1 - 0.2 in Maya Software materials or V-Ray MTL materials for Maya. The model includes a total of ten main textures, each with a square resolution of 4096 pixels and in .png format. There's also an original texture file in .PSD format available within the archive. This 3D model was created using the powerful 'Maya 2009' 3D program. The dimensions are correct for real-world scale measurements, set in centimeters. All parts of the model are correctly grouped and named. For rendering, an adjusted scene has been included in Maya 2014 with V-Ray 2.40 renderer plug-in. This scene can be opened in earlier versions up to Maya 2012 with V-Ray 2.0 due to being saved in the .ma format. The scene features six V-Ray Rect Light + reflectors, with the V-Ray MTL material assigned to the model. The Timeline also includes keys for the model and Render Camera position. If not needed, it's a good idea to delete animation keys from translation and rotation channels. For use in other 3D programs, scenes are available in formats like .fbx, .obj, .DAE, and .max (2010 version). This low-poly model is specifically designed for performance optimization purposes. Due to its design, it should not be used with any smoothing modifiers.
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