Sony PlayStation 4 Slim Low-poly  3D model

Sony PlayStation 4 Slim Low-poly 3D model

cgtrader

• It's a high-quality, low-poly 3D model of the Sony PlayStation 4 Slim Game Console with Dualshock 4 Wireless Controller used extensively across various industries including game development, advertising, interior design, motion picture art, visualization, and more. This precise modeling was achieved by capturing real-game console and controller images, thereby replicating every design detail authentically.\n\n• Ease of use is optimized because the model consists of two meshes, which makes it low-poly (conserving system resources) and utilizes just two materials.\n\n• Thoughtfully crafted topology paired with detailed textures allows for maximum quality to be achieved while keeping polygon counts minimal - even ideal for close-up shots.\n\n• To boost realism, additional textures are employed: Specular, Glossiness, Bump, and Emission for luminous model elements (such as screens, indicators). If using V-Ray renderer and the V-Ray MTL material set with “BRDF Type” as “Phong” is necessary for a correct glossiness effect. To correctly capture reflecting effects, set “Use Fresnel” and adjust “Fresnel IOR” to 5; also, setting “Bump Multiplier” between 0.1 and 0.2 will produce the best Bump depth.\n\n• Specular and Glossiness maps create various reflective and dispersive capacities in model areas that provide a realistic material effect as if more materials are being used.\n\n• A total of ten primary textures is included - each texture is at 4096 square pixels in .png format. Additionally, there's an original .PSD file provided for those needing further adjustments.\n\n• The model was crafted within the Maya 2009 program.\n\n• All components are accurately scaled according to real-world measurements in centimeters and correctly grouped under appropriate names.\n\n• A prepared render-scene has been included, which utilizes V-Ray 2.40; this scene is accessible even on earlier versions of Maya up to the “Maya 2012” using V-Ray 2.0 as it's saved in the .ma format. The scene contains six V-Ray Rect Light reflectors and properly assigns V-Ray MTL materials to the model. Relevant Preview Images are also set with positions on Timeline.\n\n• We have also created an HDRI lighting scenario to visually demonstrate material characteristics and geometry, though this additional render is not included for purchase.\n\n• The versatility of the model ensures compatibility in various 3D programs thanks to its saved scenes in formats .fbx, .obj, .DAE, and .max (version 2010).\n\nNote: Since this model is Low-Poly, it should only be used without any smoothing modifiers.\n\nView more models similar to the one you're interested in within our collections: \nSony PlayStation 4 Pro Game Console;

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