Sony PlayStation 4 Low-poly  3D model

Sony PlayStation 4 Low-poly 3D model

cgtrader

It is a high-quality, low-poly 3D model used by Sony PlayStation 4 for various applications like game development, advertising, interior design, motion picture art, visualization, and more. The model was created using ortho-photos of the real Game Console, which allows for highly accurate details. The model's ease of use comes from its simple composition - just two meshes, with a low polygon count to save system resources, and two materials, one each for the Console and Controller. Regardless of the renderer used, this model will look realistic due to the high-quality, photo-realistic textures. The well-optimized topology combined with detailed textures enables a minimum number of polygons to produce maximum quality, suitable even for close-ups. To add advanced realism, these textures include Specular, Glossiness, Bump, and Emission for luminous elements like screens, indicators, and more. To achieve the best Bump depth, a Bump Multiplier is set between 0.1-0.2 in Maya Software materials or V-Ray MTL materials. The Specular and Glossiness maps control the reflective and dispersing capabilities of various model areas, giving an effect similar to using multiple materials. There are a total of ten main textures, all with 4096 pixel square resolution in .png format, and included .PSD files in a separate archive. This 3D model was created using 'Maya 2009'. It features real-world scale in centimeters, with all parts correctly grouped and named for ease of use. Additionally, there is an adjusted render scene in the Maya 2014 with V-Ray 2.40 plug-in renderer, saved as .ma format that can be opened by earlier versions up to Maya 2012 with V-Ray 2.0. This render-scene includes five V-Ray Rect Light + reflectors, V-Ray MTL material is assigned to model. Timeline has set keys for the model and Render Camera position, preview images also included relevant animation key settings on channels like translation and rotation. Users don't need these positions should remove animation keys. Users who wish to use the model in other 3D programs can load it in .fbx, .obj, .DAE, or .max(2010 version) formats. Please note that this is a Low-Poly model and not designed for use with any smoothing modifiers.

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