Sony Dualshock 4 Wireless Controller 2016 Low-poly  3D model

Sony Dualshock 4 Wireless Controller 2016 Low-poly 3D model

cgtrader

Human, It is a top-quality low-poly 3D model of the 2016 Sony Dualshock 4 Wireless Controller for PlayStation 4. This model has been used in various fields of 3D Graphics, such as game development, advertising, interior design, motion picture art, and visualization, etc. The modeling was done using ortho-photos of a real controller, so all the details of its design are accurately recreated. The ease of use lies in the fact that the model consists of just one mesh, it's low-polygonal (saving your system resources), and has only one material. Regardless of the renderer you choose to use, this model will always look realistic due to high-quality photo-textures with a resolution of 4096 pixels. The carefully thought-out topology of this low-poly model, combined with detailed textures, allows for a minimal amount of polygons while achieving maximum quality, making it suitable even for close-up views. For added realism, these textures also utilize Specular, Glossiness, Bump, and Emission maps, especially for the luminous elements like screens and indicators. If you're using V-Ray renderer and V-Ray MTL material set BRDF Type as Phong for correct glossiness effect, make sure to set Use Fresnel and Fresnel IOR is 5. Also, set Bump Multiplier to 0.1 - 0.2 for the best Bump depth. There are a total of five main textures, all with a resolution of 4096 pixels square in .png format. Additionally, you'll find original texture files in .PSD format within the particular archive. This model was created using 'Maya 2009' 3D program and has correct dimensions in real-world scale, measured in centimeters. All parts are correctly named. Also included is an adjusted render-scene created in Maya 2014 with V-Ray 2.40 renderer plugin. This scene can be opened in earlier versions of Maya up to the Maya 2012 with V-Ray 2.0, saved as .ma format. The scene includes 5 V-Ray Rect Light + reflectors, with the V-Ray MTL material assigned to the model. To set the render-camera position relevant preview images on Timeline and remove keys from translation and rotation channels if needed. In addition, we have rendered this model in another scene using HDRI lighting for a more realistic presentation and better understanding of the material characteristic and geometry. The HDRI scene is not included with the sale. The model can be used in other 3D programs by loading it into formats like .fbx, .obj, .DAE, or .max (2010 version). Note that this is a Low-Poly model and should not be used with any smoothing modifiers. You might also want to see our models of the Sony PlayStation 4 Pro Game Console and the Sony PlayStation 4 Slim Game Console.

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