Sony DSC-H200 Black Low-poly  3D model

Sony DSC-H200 Black Low-poly 3D model

cgtrader

It is the detailed low-poly 3D model Sony DSC-H200 Black utilized across a range of industries such as game development, advertising, interior design, motion picture production, visualization, and more. Modeling was created using ortho-photos taken with a real digital camera, resulting in incredibly authentic designs. The simplicity of use lies in the fact that the model consists of only a few meshes, is low-polygonal (which conserves system resources) and features two materials: Body and Glass Lens. Regardless of which renderer you choose to utilize, this model will consistently look realistic due to its high resolution photo-textures. The carefully thought out topology of the low-poly model combined with detailed textures allows for an optimal amount of polygons to be used while still achieving maximum quality. This can be effective even in close-up shots. For enhanced realism, additional textures such as Specular, Glossiness, Bump, and Emission are employed, especially on luminous elements like screens and indicators. The optimal Bump depth is achieved by setting the Bump Multiplier to 0.1-0.2 in Maya Software materials or V-Ray MTL materials for Maya. The Specular and Glossiness maps allow various reflective and dispersing capacities across different areas of the model, producing a realistic effect similar to using multiple materials. In total, five main textures are used, all with a resolution of 3500 pixels per square inch in .jpg format. The archive also includes original texture files in PSD format. The flash closure/opening is animated by a simple rotation of the flash mesh. This model was created within the 'Maya 2009' 3D program. All parts are accurately grouped and named with real-world scales in centimeters. A pre-rendered scene, created using Maya 2014 and V-Ray 2.40, is also provided in the archive. This scene correctly opens in earlier versions up to Maya 2012 with V-Ray 2.0 due to being saved as a .ma format. The render-scene features five V-Ray Rect Light sources, reflectors, and assigns V-Ray MTL material to the model. The Timeline is set to match Preview Images with animation keys on the model's position conformity and Render Camera position. To use this model in other 3D programs, scenes are saved in .fbx, .obj, .DAE, and .max (2010 version) formats. Note: As a Low-Poly model, it is not designed to utilize any smoothing modifiers.

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