
Sony Cyber-shot DSC-RX1 Black Low-poly 3D model
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It's the high-quality low-poly 3D model Sony Cyber-shot DSC-RX1 Black used in various fields like game development, advertising, interior design, motion picture art, visualization, etc. This model was made by using ortho-photos of a real digital camera, so all details of its design are recreated very accurately. One great thing about this model is that it's easy to use because it consists of only a few meshes, making it low-polygonal (which saves your system's resources) and having only two materials (Body and Glass Lens). This model will always look realistic regardless of the renderer you choose to use because of its high-quality, high-resolution photo-textures. The well-designed topology of this low-poly model combined with detailed textures allows for a minimum amount of polygons while achieving maximum quality, which is more than enough even for close-up shots. For added advanced realism, these textures also use Specular, Glossiness, Bump, and Emission - especially for the luminous elements of the model (like screens, indicators, etc.). To get the best Bump depth, you can set Bump Multiplier to 0.1 - 0.2 in Maya Software materials or V-Ray MTL materials for Maya. The Specular and Glossiness maps set various reflective and dispersing capacities of different areas of the model, giving it a more realistic effect of using multiple materials. There are a total of five main textures - all with a square resolution of 4096 pixels in .jpg format. You also get the original texture files in .PSD format, stored separately. Closing and opening flash is animated by simply translating a mesh. This model was created in the 'Maya 2009' 3D program. The model has real-world scale in centimeters and all parts are correctly grouped and named for easy use. You also get an adjusted render-scene that's been created in Maya 2014 using the V-Ray 2.40 plug-in renderer. This scene is saved in the .ma format, making it easily accessible even on earlier versions up to Maya 2012 with V-Ray 2.0. The scene includes five V-Ray Rect Light + reflectors and a V-Ray MTL material assigned to the model. The Timeline also features keys for model position and Render Camera conformity - these preview images can be viewed, or deleted if they're not needed.
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