
Soil Landscape Shader_051
3docean
This is a bitmap and procedural based shader that combines various textures to create a realistic effect. The shader includes four different maps: 1 Color map 1 Diffusion map 1 Luminance map 1 Bump map 1 Displacement map These maps are created using seamless 4096*4096 tif images, which can be used in conjunction with the c4d file (R15). The map can also be utilized with Terrain Mask Shader Channel and layered with procedural effects. Additionally, it can be applied to any software that supports displacement maps. To render this shader, use matprev_env.hdr from the c4d material preview folder. This will allow for IBL, GI, and AO rendering. The shader uses two different luminance maps: Soil_051 NatLum and Soil_051 ArtLum.
With this file you will be able to print Soil Landscape Shader_051 with your 3D printer. Click on the button and save the file on your computer to work, edit or customize your design. You can also find more 3D designs for printers on Soil Landscape Shader_051.