Soil Landscape Shader_043

Soil Landscape Shader_043

3docean

1 Bitmap and Procedural Based Shader for Advanced Terrain Texturing This shader combines 5 high-resolution maps to create a realistic terrain effect: Color Map Diffusion Map Luminance Map Bump Map Displacement Map The maps are provided in seamless 4096*4096 tif images and c4d file format (R15), allowing for flexible use with various shaders. Key Features: Terrain Mask Shader Channel support Layering with procedural effects possible Compatibility with Soft's Displacement Map functionality To view the shader in action, render it with matprev_env.hdr from the c4d material preview folder. Advanced Rendering Options: IBL (Image-Based Lighting) GI (Global Illumination) AO (Ambient Occlusion) Shader Variations: Soil_043 NatLum: Natural Lighting Effect Soil_043 ArtLum: Artificial Lighting Effect

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