Soil Landscape Shader_038

Soil Landscape Shader_038

3docean

1 Bitmap and Procedural Based Shader The shader system includes 5 maps: Color Map Diffusion Map Luminance Map Bump Map Displacement Map Map Specifications Seamless 4096*4096 tif images and c4d file (R15) are provided for the map. It can be used with Terrain Mask Shader Channel, layered with procedural effects, or utilized with any Soft supporting Displacement Map. Rendering Instructions To render the shader, use matprev_env.hdr from the c4d materialpreview folder.

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