Soil Landscape Shader 036 Texture

Soil Landscape Shader 036 Texture

cgtrader

This is a single texture map designed to simulate soil with realistic appearance. The map consists of five layers that can be adjusted for individual color channels. The map is rendered as a 4096x4096 pixel image and includes displacement data. Key Features: * Seamless seamless, multi-channel displacement texture * Designed for use in C4D with Terrain Mask Shader Channel or Soft body simulation * Can be combined with procedural effects * Displacement Map format supports many renderers This map uses physically accurate rendering. Render the preview file "matprev_env.hdr" in your C4D Material Preview folder to view the texture as an IBL, GI and AO pass. Two pre-generated illumination channels are included: Natural Light Illumination (NatLum) and Artistic Light Illumination (ArtLum).

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