Soil Landscape Shader_025

Soil Landscape Shader_025

3docean

1 Bitmap and Procedural Based Shader This shader features 5 maps: 1 Color map 1 Diffusion map 1 Luminance map 1 Bump map 1 Displacement map The maps are seamless 4096*4096 tif images, with a c4d file compatible with R15. The maps can be used with the Terrain Mask Shader Channel, layered with procedural effects or combined with any Soft supporting Displacement Map. Render this shader using matprev_env.hdr from the c4d materialpreview folder for IBL, GI and AO Render settings. The shader also supports Soil_025 NatLum and Soil_025 ArtLum.

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