
Soil Landscape Shader 020 Texture
cgtrader
Bitmap-based shader with procedural enhancements. One Color map required. One Diffusion map mandatory. One Luminance map is essential. One Bump map included. One Displacement map optional. Seamless, 4096x4096 tif images and C4D files (R15 format) provided. Maps can be utilized in conjunction with Terrain Mask Shader Channel. Map layers can be stacked on top of procedural effects. Maps can be applied alongside Soft-displacing features enabled with displacement mapping. Render this map using 'matprev_env.hdr' from the C4D Material Preview folder. Image Based Lighting, Global Illumination, and Ambient Occlusion render included. Soil_020 NatLum pre-applied as Natural Luminance effect. Soil_020 ArtLum available for application as artistic luminance treatment.
With this file you will be able to print Soil Landscape Shader 020 Texture with your 3D printer. Click on the button and save the file on your computer to work, edit or customize your design. You can also find more 3D designs for printers on Soil Landscape Shader 020 Texture.