Soil Landscape Shader_015

Soil Landscape Shader_015

3docean

Human: [ 1 Bitmap and Procedural Based Shader ] Color Maps Include: 1. Diffusion Map 2. Luminance Map 3. Bump Map 4. Displacement Map 5. Seamless Texture Maps Seamless 4096*4096 tif images available for use with Terrain Mask Shader Channel Color maps can be layered with procedural effects Can be used with any software that supports Displacement Maps Render with matprev_env.hdr from c4d materialpreview folder Rendering Options: 1. IBL 2. GI and AO Render Available Lighting Profiles: 1. Soil_015 NatLum 2. Soil_015 ArtLum

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