Soil Landscape Shader_012

Soil Landscape Shader_012

3docean

1 High-Definition Bitmap and Procedural-Based Shader Suite This comprehensive shader package comprises four distinct maps, each designed to enhance the realism of your 3D terrain: * A Color Map that adds depth and nuance to your terrain's color palette * A Diffusion Map that controls the texture's spread and distribution * A Luminance Map that defines the terrain's brightness and contrast * A Bump Map that creates intricate surface details and topography These maps are available in seamless 4096x4096 TIFF image format, as well as C4D file (R15), ensuring a smooth integration with your workflow. The Shader can be seamlessly integrated with Terrain Mask Shader Channel, layered with procedural effects or used with any Soft supporting Displacement Map, offering unparalleled flexibility and creative control. Render with the high-quality matprev_env.hdr image from the C4D material preview folder to unlock the full potential of this shader package. This shader suite supports: * IBL (Image-Based Lighting) * GI (Global Illumination) * AO (Ambient Occlusion) Render

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