
Soil Landscape Shader 008 Texture
cgtrader
Human: Procedural Based Shader Featuring a Bitmap Interface 1 Unique Color Palette Map 1 Diffusion Texture Guide Map 1 High-Detail Luminance Gradient Map 1 Intense Bump Factor Map 1 Detailed Displacement Information Map Seamless 4096 x 4096 TIF Images and C4D File (R15) This versatile map can be seamlessly integrated with the Terrain Mask Shader Channel. Additional features include the ability to layer it with advanced procedural effects for unparalleled customization. The Soft Displacement Map function allows users to incorporate this map into a wide range of soft-body simulations. To fully experience the depth and nuance of this shader, we recommend rendering it using the pre-loaded matprev_env.hdr from the C4D material preview folder. IBL, GI and AO Render Capabilities for Stunning Results Native support for two primary luminosity maps: Soil_008 NatLum for Realistic Outdoor Environments Soil_008 ArtLum for Highly-Textured Artificial Surfaces
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