
Soil Landscape Shader_004
3docean
1 High-Definition Bitmap and Advanced Procedural Shader This comprehensive shader bundle consists of five essential maps: 1. A vibrant Color Map 1. A detailed Diffusion Map 1. An accurate Luminance Map 1. A realistic Bump Map 1. A precise Displacement Map Each map is carefully crafted as a seamless 4096*4096 tif image, ensuring optimal quality and versatility. Additionally, the maps are compatible with C4D file format (R15) for effortless integration. These maps can be used in conjunction with the Terrain Mask Shader Channel, allowing for intricate terrain manipulation. They can also be layered with procedural effects to create complex and realistic textures. Furthermore, these maps are designed to work seamlessly with any Soft that supports Displacement Maps, ensuring a wide range of creative possibilities. To render this shader bundle, use matprev_env.hdr from the C4D material preview folder. This shader bundle is ideal for rendering IBL (Image-Based Lighting), GI (Global Illumination), and AO (Ambient Occlusion) effects. The Soil_004 NatLum and Soil_004 ArtLum settings offer two distinct lighting options, catering to different artistic styles and preferences.
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