Sofa Set_Version_03

Sofa Set_Version_03

sketchfab

3D Model of a "Sofa" *IMPORTANT* 1. When the "GLOSSINESS Texture Map" is attached to a "ROUGHNESS shader", make sure to invert the "Texture Map" for accurate results. *Technical Details* Polygons: 15,976 Vertices: 8,024 Texture Map Resolution = 4096 x 4096 DIFFUSE SPECULAR ROUGHNESS NORMALS *Tip* The Model is designed to achieve "Highest Possible Quality" with 4K Textures. However, in real-time applications like "Unreal" or "Unity", use Texture Maps of the Resolution of 4096 x 4096 only if it meets your requirements.

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