
Sofa brown DENVER Maisons du monde 3D model
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This 3D model was originally designed with Sketchup 8 before being converted to various other formats. Its native format is .skp, while a compatible version for 3ds Max 2016 has also been created, rendering it with Vray 3.00. Are you searching for a stylish and comfortable living room sofa that accommodates three people? The Denver brown sofa will surely exceed your expectations. This well-padded sofa makes an irresistible promise of warmth with its chocolate-like covering. But if you prefer to bring light and clarity to your home, explore the white sofa option. Size (cm): H 99 x W 208 x D 100 Weight: 68.95 Kg http://www.maisonsdumonde.com/EN/en/products/denver-brown-sofa-3-seats-convertible-ref-117901.htm#ref_117901, price: €459 Polygons: 315 You can find textures in the .skp file. How to extract textures from a .skp file? If you possess any of the following software, it is quite simple. Please follow the guidelines provided: Sketchup (Free) Just export the image as your chosen 2D file under File/Export/2d Graphic - drop-down option. Another way: Go to File -> Export -> 3D Model. Export it as a COLLADA File (*.dae) file. Click on the Options button and ensure that Export Texture Maps is checked. Go to the exported file location. In the directory, there should be a folder with the exported file name containing all of the textures. C4D (Trial version is enough) Importing .skp file to C4D automatically generates a folder with textures next to the .skp file. 3ds Max When .skp file is imported to 3ds Max, it stores texture files to ..3dsMaxsceneassetsimages. You can find textures there. You can also export fbx file with embed media option selected (in export dialog window), so it automatically generates a folder of textures together with the fbx file. Rhinoceros 3D (Trial version is enough) Import .skp file to Rhinoceros 3D. Open material editor (Panels->Material editor). Select any material that has texture on. Click on the texture name (in the Textures section), click on the three dot button. You can now see all the textures, it should be in the ..AppDataLocalTempembedded_files directory. Feel free to copy and paste the textures to any folder you like.
With this file you will be able to print Sofa brown DENVER Maisons du monde 3D model with your 3D printer. Click on the button and save the file on your computer to work, edit or customize your design. You can also find more 3D designs for printers on Sofa brown DENVER Maisons du monde 3D model.