
Sofa BARNABE linen houses the world 3D model
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This 3D model was originally designed with Sketchup 8 before being converted to various other formats. The native format is .skp, while the 3ds Max scene utilizes version 2016 and Vray 3.00 rendering. HOUSES FURNITURE WORLD, NEW 2013 The gentle quality of washed linen adds softness to this seating area, accommodating 4/5 people. Sofa Barnabas features a deep and spacious design with five back cushions for added comfort in your living room. For those who desire similar comfort, the sofa Marcus, holding four seats, is another fixed beige option available. Size: 84 cm x 253 cm x 94 cm Weight: 66 kg http://www.maisonsdumonde.com/FR/fr/produits/fiche/canape-4-5-places-fixe-lin-barnabe-133150 .htm\nRef. 133,150 Price: €899\nPolygons: 15,783 \n\nTextures can be accessed directly from the .skp file.\n\nInstructions on extracting textures follow.\n\nFor those possessing any of these programs, the process becomes effortless. Follow the provided guidelines to retrieve textures successfully:\n\nSketchup (Free version)\n\nSimply export the image in your chosen 2D format via File -> Export -> 2d Graphic and drop it into your desired file location.\n\nAlternatively,\n\nGo to File -> Export -> 3D Model, exporting as a COLLADA file. Check the option to Export Texture Maps under the options button. Locate the exported files in the folder created within the export location, where you should find all textures gathered together.\n\nC4D (A trial version is sufficient)\n\nThe program will automatically generate a folder with textures adjacent to your .skp file after importing it.\n\n3ds Max\n\nImporting the .skp into 3ds Max stores texture files within ..\AppDataLocalTemp\embedded_files. Alternatively, export fbx file with embed media selected for automatic creation of a separate textures folder with the fbx file.\n\nRhinoceros 3D (A trial version will suffice)\n\nImport .skp into Rhinoceros and access material editor via Panels->Material editor. Click on the texture name in Textures section, then select 'three dot button' to view all available textures within ..AppDataLocalTempembedded_files directory.\n\nFree to move textures as you please by copying and pasting to any desired folder location.
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