
Sofa angle PORTO VECCHIO 3D model
cgtrader
This 3D model was originally created with Sketchup 8 software and then converted to every other 3D format imaginable. Native format is .skp file, 3ds Max scene is in 2016 version rendered with Vray 3.00 HOUSES FURNITURE WORLD, NEW 2013 Dare bright red of Porto Vecchio corner sofa puts a little life on your patio today. This corner sofa in black woven resin consists of a single sofa and daybed combo. Two removable elements can be associated together as desired, adding a new dimension to any outdoor space. Featuring red cushions that come out for cleaning or replacement, this red sofa is also available in anthracite color option. Complete your living room with red and black square armchair from the same collection too. Size (cm): H 67 x L 290 x P 168 http://www.maisonsdumonde.com/FR/fr/produits/fiche/canape-d-angle-d-exterieur-rouge-porto-vecchio-130049.htm houses worldwide offers this design at an affordable price of $1099. Polygons: 1846 are included in the model. To access textures, follow these simple steps. If you have any of the popular software listed below, extracting textures from the .skp file is easy peasy. Just follow along with the guidelines: Sketchup (completely free to use) 1. Simply export the image as a 2D file under File/Export/2d Graphic option. 2. Another way to get it done is: Go to File -> Export -> 3D Model. Export it as a COLLADA File (*.dae) file and click on the Options button to check if you are exporting texture maps. Textures should be saved in the exported file location with a folder containing all of them. C4D (even a trial version will work) 1. Importing .skp file automatically generates a folder with textures next to the .skp file. 3ds Max When .skp file is imported, texture files get stored to ..3dsMaxsceneassetsimages folder. Rhinoceros 3D (again even just a trial version is okay) 1. Import .skp file in Rhinoceros 3D, open material editor by clicking Panels->Material Editor. 2. Then simply select the materials and right click on their names in Textures section to copy and paste the images you need anywhere in your desired folder location. All set!
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