
Soap Dispenser HPL - PBR Game Ready Low-poly 3D model
cgtrader
The game assets are prepared with Physically Based Rendering (PBR) textures, optimized for Unreal Engine 4 (UE4), and employ real-world scale measurements. Mikk Tangent Space is utilized, and the maps provided consist of Albedo (Diffuse), Normal, and Roughness, Metallic, and Ambient Occlusion maps at a resolution of 2048 x 2048 pixels each. The formats are in TGA, rendered using Marmoset Toolbag software. This art project is a collaboration between Dekogon Studios and Kollab Project.
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