snow skull cave Low-poly  3D model

snow skull cave Low-poly 3D model

cgtrader

The skull-shaped model is defined as Skull_Cave and it consists of 26,894 polygon objects with 27,027 vertices that form its complex shape. A level of detail reduction, designated as Skull_Cave_Lod_1, is achieved through a process of 17,715 polygon reduction, which leaves behind only 8,989 vertices. A subsequent level of detail reduction is introduced by way of Skull_Cave_Lod_2, boasting 12,560 polygon reductions with 6,411 remaining vertices. Further refinements are then applied via Skull_Cave_Lod_3, resulting in a more streamlined 7,405 polygon count and 3,835 reduced vertices. A 4096 by 4096 pixel texture is specifically designed for the model to capture every nuance of its shape. This highly detailed skull model is provided in three compatible formats: .obj, .fbx, and .blend, each catering to a different requirement. A dedicated map of U, V coordinates accompanies it as well. The texture includes several specific color components: * Base Color * Glossiness Map * Ambient Occlusion Map * Normal Map * Specular Map The final model is rendered ready for any game engine, allowing users to effortlessly incorporate this intricate design into their projects.

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