
Sniper Rifle - The Hunter PBR Low-poly 3D model
cgtrader
PBR textured Next Gen Game Ready 3D Model for FPS/TPS games' main character's gun blasts onto the gaming scene as a high-speed, real-time asset, created in Cinema 4D and brought to life through Substance Painter's cutting-edge texture mapping technology. This phenomenal model is engineered from the ground up to shine brightly in Unity 5 and Unreal Engine 4 environments, boasting impressive previews showcasing its renderable prowess (check out the preview images). Four high-octane components - rifle body, scope, trigger capable of smooth animation sequences, and ammunition clip - all combine seamlessly as a single cohesive entity within the 3D space. Texture sizes ranging from compact to large, in neat rows, make easy reference and storage possible - the numbers are simply there: 2048x2048 for the body, an exact same measurement for the scope, the clip stands at 1024x1024 and the trigger fits neatly within a square frame of 512x512 pixels. When lit just right under the perfectly tweaked environmental lighting system, the game comes to life through subtle visual nuances. In terms of format and compatibility - flexibility personified! It's all systems go for use across multiple softwares (and in its place) game engines (its place designed and crafted primarily). The download arrives bearing three comprehensive folder types to give that 'boost', in one easy download session you'll be presented with not only a detailed guide but access, courtesy the flexible package to Unity5 textures folder (and as a bonus a well-prepared standard 3D texture folders as both are ready within file downloads FBX & OBJ). Unity specific PBR map types come in six enticing formats: albedo map showcasing base material color of this futuristic-looking object and an amboc map used primarily for ambient details giving this visual sensation a realistic ambiance, a normal map for detailing (minor imperfections on weapon body surface etc), specular glossness giving weapons smooth shiny feel; these Unity maps come within standard mapping texture file - .mtl included to help in perfect compatibility. Umesh's game engine master piece comes packaged in 4 other 3d file formats - including popular and sought-after 'DAE' & '.c4d' ,and the powerful OBJ format (popular amongst industry developers today, supported across multiple softwares), the versatile model, when rendered is as photorealistic in visual display thanks to its meticulously well-thought-of normal vertex setting, that brings smooth edges with subtle precision. It goes without saying then; what's inside: geometry and poly tris ( 13313 points, or vertices if you'd prefer that & around twenty five eight thousand two - polygons per piece ) are detailed perfectly down to the smallest feature and every object within it contains one texture per object in three folders total as per model type & rendering capabilities .
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