Snag Root Hideout Low-poly  3D model

Snag Root Hideout Low-poly 3D model

cgtrader

All final renders were expertly crafted within Blender 2.8 using Cycles renderer with cutting-edge Principled BSDF shaders that mimic real-world physics precisely. A seamless blend of photorealism and cinematic quality is guaranteed through our precise HDRI image lighting map, included at an expansive 16384x8192 resolution.\nOptimized textures tailored specifically for advanced PBR rendering solutions - both Metalness and Specular workflows are fully supported to unleash their full creative potential.\nThe addition of a level 4 subdivision modifier empowers intricate geometry manipulation, allowing artists to reveal the true essence of each design's finest details in high-resolution close-ups. Meanwhile, models optimized with our workflow allow seamless incorporation into dynamic game environments without sacrificing realism - or compromise detail level required.\nCentral axis aligned to the origin\nPrecision measurement maintained at real-world scale (cm)\nPolygon quads comprise model framework\nLimit of five edges adhered strictly for any single edge configuration\nCritical for effective transfer across software: displacement distance measured accurately at 1.0 cm units\nTextured elements allocated evenly according to surface specifics in optimal distribution scheme ensuring utmost utilization while limiting distortion through judicious planning.\nTextural representation captured directly from the real subject, then meticulously recreated into crisp high-resolution EXR (32-bit per channel), 8192x8192 photorealistic image sequences to deliver maximum accuracy. Every texture UV mapping performed methodically tailored towards specific characteristics for achieving ultimate realism through intelligent distribution strategy avoiding unwelcome smoothing.\nSpecific UV allocation adhering closely to precise surface nature thus securing perfect linear map distribution.\nThe Blender scene included renders albedo, roughness and displacement effects. Separate archive available: normal for initial model configurations; Specular, Glossiness textures also present in distinct packages - no additional third-party extensions have been used for creating the original product - rendered exclusively in Blender 2.8, resulting model available without plugins installed. Feedback welcomed from customers will contribute valuable input to my understanding of user expectations & improve constantly.

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