Smith & Wesson Revolver
sketchfab
The Revolver model is engineered for seamless integration with gaming platforms as well as VR mobile games. Modeled in 3Ds Max, both low-poly and high-poly versions were crafted to deliver precise details and smooth gameplay experiences. To add intricate textures and subtle nuances, sculpting was carried out in Zbrush before transferring the design into Substance Painter for baking and texturing processes. Throughout this extensive texture mapping process, a detailed photo reference of the revolver's body served as a guiding influence.
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