
Smartphone Low-poly 3D model
cgtrader
A versatile Smartphone 3D model, suitable for mockups, advertising, or gaming assets. The display is a separate object, enabling you to edit its texture through its non-overlapping UV Layout. This model comes with two objects, each with their own non-overlapping UV Layout Map, Material, and PBR Textures set. Suitable for architectural visualizations, product shots, stock images, or illustrations, this model offers ease of customization due to its UV unwrapped geometries and provided UV Layout maps (as .png with alpha). Each object, material, or texture has a unique and meaningful name. The PBR Textures files are included in a subfolder within the BLEND and MAX (VRAY) archives, along with scene files. This model is quads-only, without poles, making it ideal for use in architectural visualizations or product shots. It can also be used to create stock images for sale on stock image websites. The package contains 13+ promo images that demonstrate its versatility. Formats included are 3DS, FBX, and OBJ, with scenes available in 3D Studio MAX 2013 (V-Ray 3.60 materials) and BLEND (Cycles materials). The model comprises two objects, each with two PBR Materials (in Blender Cycles and 3D Studio MAX V-Ray scenes), UV unwrapped (non-overlapping UV Layout map provided in the package), and UV-mapped Textures. PBR colors and image Textures are provided for each material, using channels such as Base Color (Diffuse/Albedo), Metallic, Roughness, Normals, and Ambient Occlusion. The UV Layout maps and Image Textures have a resolution of 2048x2048, created with Substance Painter 2. The model has 5839 vertices and 5657 quad faces (11314 tris) and follows real-world dimensions. The scene scale units are meters in Blender 3D and centimeters in MAX. Textures are stripped in the 3DS MAX scene. Additionally, a PBR Multi-Engine Textures Pack is included, providing textures for various rendering and game engines. This allows you to edit the textures or simply drag-and-drop the FBX/OBJ file along with the desired texture set into your modeling software or game engine to create a production-ready asset. Please note that the main renderings were made using V-Ray 3.60 and Blender 3D + Cycles with an HDR Environment Texture Image, which is not provided in the package.
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