Smartphone

Smartphone

3docean

Generic smartphone 3D Model; ideal for advertising, merchandising, mock-up, copy space template, etc.. Production-ready 3D Model, with PBR materials, textures, non-overlapping UV layout map included in the package. Quads only geometries (no tris/ngons) make it easy to work with. Easily customizable: UV unwrapped geometries allow you to create new Textures or modify existing ones using the provided UV layout maps (as PNG with alpha). Each Object, Material, or Texture has a unique, meaningful name for easy identification. Made in Blender 3D 2.80 (Cycles / Eevee materials) then exported to OBJ and FBX; materials and textures created in Substance Painter, exported for PBR, V-Ray, Unity, Unreal. PROMO IMAGES: the first image was rendered in Cycles (or Eevee) for Blender 3D 2.8x; find 11+ promo images in this description: 1-2-3-4-5-6 rendered in Cycles (Blender 3D 2.80) 7-8 are wireframe images 9-10 are screenshots from the Blender 3D scene, showing the UV layout Formats included: FBX, OBJ; scenes: BLEND (2.80 with Cycles / Eevee materials); other: PNG with Alpha. 1 Object (mesh), 1 PBR Material, UV unwrapped (non-overlapping UV layout map included in the package); UV-mapped Textures. UV layout maps and image textures resolutions: 2048×2048; PBR textures made with Substance Painter. Polygonal, QUADS ONLY (no tris/ngons); 6616 vertices, 6522 quad faces (13044 tris). Real-world dimensions; scene scale units: cm in Blender 3D (Metric with 0.01 scale). Uniform scale object (scale applied in Blender 3D). PBR Multi-Engine Textures Pack included: a zipped folder containing the PBR textures set for various rendering engines or game engines! Cycles (or Eevee) for Blender 3D (base color, occlusion + roughness + metallic + alpha (in a single PNG file), normal) Vray for 3D Studio MAX (diffuse, reflect, reflection glossiness, normal) Unity 5 Standard Metallic (albedo + transparency, metallic + smoothness, normal) Unreal Engine 4 (base color + alpha, occlusion + roughness + metallic, normal) generic PBR Spec Gloss workflow (diffuse + opacity, specular, glossiness, normal, height) generic PBR Metal Rough workflow (base color + opacity, roughness, metallic, normal, height) You can edit the textures or import the FBX/OBJ file along with the desired textures set in your 3D modeling software or game engine to create a production-ready asset! IMPORTANT - Main renderings made in Blender 3D 2.80 + Cycles (or Eevee) using an HDR environment texture image not included in the package. Sketchfab 3D preview: https://sketchfab.com/3d-models/smartphone-5e4a7e5034334883ace500d7573f12bb

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With this file you will be able to print Smartphone with your 3D printer. Click on the button and save the file on your computer to work, edit or customize your design. You can also find more 3D designs for printers on Smartphone.