Smart glasses

Smart glasses

3docean

Smart glasses 3D Model. This product consists of two individual objects, each with its own non-overlapping UV Layout map, Material and PBR Textures set. Production-ready 3D Model, with PBR materials, textures, non-overlapping UV Layout map provided in the package. The geometry is made up of quads only, without any tris or ngons. This makes it easy to customize: UV unwrapped geometries are included, allowing you to create new Textures (or modify existing ones) using the UV Layout maps provided in the package (as png with alpha). Each Object, Material or Texture has a unique and meaningful name. The model was made in Blender 3D 2.80 (Cycles / Eevee materials), then exported to OBJ and FBX; materials and textures were created in Substance Painter, optimized for PBR, V-Ray, Unity, Unreal. PROMO IMAGES: the first image has been rendered in Cycles (or Eevee) for Blender 3D 2.8x; you can find 11+ promo images in this description: nr. 1-2-3-4-5-6 rendered in Cycles (Blender 3D 2.80) nr. 7-8 are wireframe images; nr. 9-10 are screenshots from the Blender 3D scene, showing the UV Layout; other images: UV layouts (at least one). Formats included: FBX, OBJ; scenes: BLEND (2.80 with Cycles / Eevee materials); other: png with Alpha. This product consists of two objects (meshes), two PBR Materials, and UV unwrapped Textures. The UV Layout maps and Image Textures resolutions are 2048×2048; PBR Textures were made with Substance Painter. Polygonal, QUADS ONLY (no tris/ngons); 14024 vertices, 14008 quad faces (28016 tris). Real world dimensions; scene scale units: cm in Blender 3D (that is: Metric with 0.01 scale). Uniform scale object (scale applied in Blender 3D). PBR Multi-Engine Textures Pack included: a zipped folder containing the PBR Textures set for a variety of rendering engines or game engines! Cycles (or Eevee) for Blender 3D (base color, occlusion + roughness + metallic + alpha (in a single PNG file), normal) Vray for 3D Studio MAX (diffuse, reflect, reflection glossiness, normal) Unity 5 Standard Metallic (albedo + transparency, metallic + smoothness, normal) Unreal Engine 4 (base color + alpha, occlusion + roughness + metallic, normal) generic PBR Spec Gloss workflow (diffuse + opacity, specular, glossiness, normal, height) generic PBR Metal Rough workflow (base color + opacity, roughness, metallic, normal, height) So, you'll be able to edit the Textures, or just import the fbx/obj file, along with the Textures set you want, in your 3D Modeling software or game engine, and link them together to get a game / production ready asset! IMPORTANT - Main renderings made in Blender 3D 2.80 + Cycles (or Eevee) using an HDR Environment Texture Image which is NOT provided in the package. Sketchfab 3D preview: https://sketchfab.com/3d-models/google-glass-0ee1e429595147fc9346559b02dd9bd8

Download Model from 3docean

With this file you will be able to print Smart glasses with your 3D printer. Click on the button and save the file on your computer to work, edit or customize your design. You can also find more 3D designs for printers on Smart glasses.