
Small Trophy Cup 1 3D model
cgtrader
Game-ready, PBR, UV-unwrapped, Textured a small trophy cup (the first of its kind in my collection) 3D Model features advanced materials and textures. PBR colors, non overlapping UV Layout maps, and image Textures provided for easy customization in Unity Package or Blender Cycles scenes.Perfectly suitable for advertisements or as game assets; easily editable: create new or edit existing Textures using the non overlapping UV Layout maps and Base Color Textures supplied with the package (refer to preview images).\n NOTE: if you require a customized version of this 3D Model (e.g., minor adjustments in geometry, tailored textures / logos, ...), or need an entirely different model designed to your specifications, please click on the "Hire Me" button on my CGTrader profile page (https://www.cgtrader.com/francescomilanese) and propose a request along with your offer. Upon purchasing one of my assets from CGTrader, I am prepared to provide assistance with potential issues; I can also create additional models to complement your collection.\n Each item, material or Texture included in the package features unique names with significance.Made in Blender 3D (Cycles materials) and 3D Studio MAX 2012 (V-Ray Adv 2.30.02), then exported into other formats; rendered in Cycles using Blender 3D 2.77 Formats included: 3DS, FBX, OBJ, unitypackage (Unity 5, with Metallic Workflow Standard Shader materials and textures; refer to preview images); scenes: 3D Studio MAX 2012 (V-Ray Adv 2.30.02 materials), BLEND (Blender 3D 2.77 Cycles materials with a PBR Shader and colors); other: png with Alpha (non-overlapping UV layout map, PBR textures for Unity 5); jpg (PBR, UV-mapped textures for Cycles in Blender 3D and V-Ray in 3D Studio MAX).1 Objects (mesh), 1 Materials (in Unity Package, in Blender Cycles, and in 3D Studio MAX V-Ray scenes), UV unwrapped (non overlapping UV Layout map included in the package; refer to preview images); UV-mapped Textures.PBR colors and image textures provided for each material included in the package; channels: Base Color (Diffuse / Albedo), Metallic, Roughness, Normals, Ambient Occlusion; primary rendering completed in Blender 3D + Cycles using these PBR colors and/or textures with a Material Node scheme available in the blend scene (refer to preview images).UV layout maps and image textures resolutions: 1024x1024; PBR textures made with Substance Painter 2.Polygonal, QUADS ONLY, NO POLES; 13838 vertices, 13443 quad faces (26886 tris).Actual size corresponds to real world dimensions; scene scale units are in meters within both blend and max scenes.Object is uniformly scaled (scale applied in Blender 3D, 100% scale in 3DS MAX).Textures are stripped from the 3DS MAX scene.IMPORTANT --- Main rendering performed in Blender 3D + Cycles utilizing an HDR Environment Texture Image not included with this package.
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