Small Scissors

Small Scissors

3docean

Two scissors (closed, opened) 3D Models, high resolution versions; two identical models share a single, non-overlapping UV Layout map, Material and PBR Textures set. Each object boasts 3814 verts, 3808 quad faces (7616 tris). Production-ready 3D Model with PBR materials, textures, and non-overlapping UV Layout map provided in the package. Easily customizable: UV unwrapped geometries allow you to create new Textures or modify existing ones using the UV Layout maps provided in the package (as png with alpha). Each Object, Material or Texture has a unique name. PBR Textures files are included in a subfolder within the BLEND and MAX archives, along with scene files. Made in Blender 3D (Cycles materials) and 3D Studio MAX 2012 (V-Ray Adv 2.30.02), then exported to other formats. PROMO IMAGES: the first image was rendered in Cycles for Blender 3D 2.7x, while the second image was rendered in V-Ray Adv 2.30.02 for 3DS MAX 2012 (native file format); thirteen plus promo images are included in this description: nr. 1 rendered in Cycles nr. 2 rendered in V-Ray Adv 2.30.02; nr. 3-4-5-6-7 rendered in Cycles; nr. 8-9 are wireframe images; nr. 10-11 are screenshots from the Blender 3D scene, showing the UV Layout; nr. 12 is a screenshot with rendering in 3D Studio MAX 2012 + V-Ray Adv 2.30.02; other images: UV layouts (at least one). Formats included: FBX, OBJ; scenes: 3D Studio MAX 2012 (V-Ray Adv 2.30.02 materials), BLEND (Blender 3D 2.77 Cycles materials with a PBR Shader and colors); other: png with Alpha (non-overlapping UV layout map; PBR, UV-mapped textures for Cycles (Blender 3D), V-Ray Adv 2.30.02 (3DS MAX 2012)). Two Objects (meshes), one PBR Material in Blender Cycles and 3D Studio MAX V-Ray scenes, UV unwrapped with non-overlapping UV Layout map; UV-mapped Textures. PBR colors and image Textures provided for each Material in the package; channels: Base Color (Diffuse / Albedo), Metallic, Roughness, Normals, Ambient Occlusion, Alpha (Opacity). UV Layout maps and Image Textures resolutions: 2048×2048; PBR Textures made with Substance Painter 2. Polygonal, QUADS ONLY, NO POLES; 7628 vertices, 7616 quad faces (15232 tris). Real world dimensions; scene scale units: meters in Blender 3D and Unity; cm in MAX. Uniform scale object (scale applied in Blender 3D, 100% scale in 3DS MAX). Textures are stripped in the 3DS MAX scene. IMPORTANT - Main renderings made in V-Ray ADV 2.30.02 and in Blender 3D + Cycles using an HDR Environment Texture Image not provided in the package! Sketchfab 3D preview: https://sketchfab.com/models/9935dfbb09f44dc8a8108c86ee468ee7

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