Small Scanned Stonepile Low-poly  3D model

Small Scanned Stonepile Low-poly 3D model

cgtrader

The Ancient Rock Monument Polycount: 123,814 Vertex Count: Highpoly Model Vertex Count: Mid Poly Model (1,795) Vertex Count: LOD-Model (270) I Discovered this Stonepile on My Last Expedition to Cambodia and Thailand. It showcases Unparalleled Detail with Every Feature Placed Precisely Where Logic Demands. Note that This Post Features Three Distinct Models - a Highpoly Version (Raw Scan Data), a Mid Poly Model ideal for Game Development, as well as an LOD (Level of Detail) model suitable for real-time games. Each of These models boasts its Unique Uv maps and Custom Textures. The Highpoly Model is distinguished by its single Diffuse Texture (4096x4096). Given its Level of Detail, normal Maps and Displacement Maps are entirely unnecessary. In contrast, the Mid Poly model and LOD Model feature a trio of textures: Diffuse, Normal, and Displacement. These textures come in two resolutions - 4096x4096 for the base models, and 1024-512 for the more distant LODs. There are Three Separate Texture Packs available. The HQ_Texture zip contains High-resolution Textures suitable for close-up views, while the GQ_Texture zip includes Lower Resolution Textures ideal for in-game environments. The HP_Textures zip houses the single high-definition texture required for the high Poly Model (High Resolution). If You're Interested in Learning more about My workflow and creation process, I invite you to visit my Website: http://siebencorgie.jimdo.com/start/work-behind-a-model

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