Small medieval trumpet with banner

Small medieval trumpet with banner

3docean

Small medieval trumpet fanfare with banner flag 3D model. Two individual objects (trumpet, banner) share the same non-overlapping UV layout map, material, and PBR textures set. Production-ready 3D model, with PBR materials, textures, non-overlapping UV layout maps provided in the package. Quads-only geometries, no tris/ngons, no poles. Easily customizable: UV-unwrapped geometries allow you to create new textures or modify existing ones using the UV layout maps provided (as PNGs with alpha). Each object, material, or texture has a unique name. Made in Blender 3D 2.79 (Cycles materials), then exported to OBJ and FBX; materials and textures created in Substance Painter for PBR, V-Ray, Unity, Unreal. Promo images: The first image was rendered in Cycles for Blender 3D 2.7x; you'll find 11+ promo images in this description: Numbers 1-2-3-4-5-6 rendered in Cycles (Blender 3D 2.79) Numbers 7-8 are wireframe images Numbers 9-10 are screenshots from the Blender 3D scene, showing the UV layout Other images: at least one UV layout map Formats included: FBX, OBJ; scenes: BLEND (2.79 with Cycles materials); other: PNGs with alpha. Two objects (meshes), one PBR material, UV-unwrapped (non-overlapping UV layout maps provided in the package); UV-mapped textures. UV layout maps and image texture resolutions: 2048x2048; PBR textures created with Substance Painter. Polygonal, quads-only (no tris/ngons), no poles; 14,260 vertices, 14,160 quad faces (28,320 tris). Real-world dimensions; scene scale units: cm in Blender 3D (metric with 0.01 scale). Uniform scale object (scale applied in Blender 3D). PBR multi-engine textures pack included: a zipped folder containing the PBR textures set for various rendering engines or game engines! Cycles for Blender 3D (base color, occlusion + roughness + metallic + alpha); Vray for 3D Studio MAX (diffuse, reflect, reflection glossiness, normal); Unity 5 Standard Metallic (albedo + transparency, metallic + smoothness, normal); Unreal Engine 4 (base color + alpha, occlusion + roughness + metallic, normal); generic PBR spec gloss workflow (diffuse + opacity, specular, glossiness, normal, height); and generic PBR metal rough workflow (base color + opacity, roughness, metallic, normal, height). Import the FBX/OBJ file along with the desired textures set into your 3D modeling software or game engine to get a production-ready asset! Main renderings made in Blender 3D 2.79 + Cycles using an HDR environment texture image not provided in the package. Sketchfab 3D preview: https://sketchfab.com/3d-models/small-medieval-trumpet-with-banner-d201b6f906d746c5b485205bc8ddac29

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