
Small hair clip
3docean
Small hair clip 3D Model. SINGLE OBJECT, designed for seamless integration into your scenes without modification. Production-ready 3D Model, featuring PBR materials and textures, along with a non overlapping UV Layout map provided in the package. Quads only geometries (no tris/ngons), no poles exist within this model. Easily customizable: UV unwrapped geometries allow you to create new Textures or modify existing ones using the UV Layout maps provided in the package as png with alpha. Each Object, Material, and Texture has a unique, meaningful name for easy identification. Made in Blender 3D 2.79 (Cycles materials) then exported to OBJ and FBX; materials and textures created in Substance Painter, optimized for PBR, V-Ray, Unity, Unreal. PROMO IMAGES: rendered in Cycles for Blender 3D 2.7x, with multiple promo images available within this description: nr. 1-2-3-4-5-6 rendered in Cycles (Blender 3D 2.79) nr. 7-8 are wireframe images nr. 9-10 are screenshots from the Blender 3D scene, showcasing the UV Layout other images: UV layouts (at least one) Formats included: FBX, OBJ; scenes: BLEND (2.79 with Cycles materials); other: png with Alpha. 1 Object (mesh), 1 PBR Material, UV unwrapped (non overlapping UV Layout map provided in the package); UV-mapped Textures. UV Layout maps and Image Textures resolutions: 2048×2048; PBR Textures created with Substance Painter. Polygonal, QUADS ONLY (no tris/ngons), no poles; 17456 vertices, 17372 quad faces (34744 tris). Real world dimensions; scene scale units: cm in Blender 3D (Metric with 0.01 scale). Uniform scale object (scale applied in Blender 3D). PBR Multi-Engine Textures Pack included: a zipped folder containing the PBR Textures set for various rendering engines or game engines! Cycles for Blender 3D (base color, occlusion + roughness + metallic + alpha in a single PNG file), normal Vray for 3D Studio MAX (diffuse, reflect, reflection glossiness, normal) Unity 5 Standard Metallic (albedo + transparency, metallic + smoothness, normal) Unreal Engine 4 (base color + alpha, occlusion + roughness + metallic, normal) generic PBR Spec Gloss workflow (diffuse + opacity, specular, glossiness, normal, height) generic PBR Metal Rough workflow (base color + opacity, roughness, metallic, normal, height) Import the fbx/obj file along with the Textures set you want into your 3D Modeling software or game engine, and link them together to get a game / production ready asset! IMPORTANT - Main renderings made in Blender 3D 2.79 + Cycles using an HDR Environment Texture Image which is NOT provided in the package. Sketchfab 3D preview: https://sketchfab.com/3d-models/small-hair-clip-290ea558b8864863a1ea6ddef5d7718b
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