
Small Coffee Travel Mug Cup
3docean
A small coffee travel mug container, a pair of objects with unique non-overlapping UV layout maps, materials, and PBR textures. This production-ready 3D model comes equipped with PBR materials, textures, and non-overlapping UV Layout maps, all provided in the package for easy customization. Each object, material, or texture has a distinct, meaningful name, making it simple to create or edit Textures using the non-overlapping UV Layout maps and Diffuse (Albedo) Textures included in the package. PBR textures files are organized in subfolders within the BLEND, MAX (VRAY), and UNITY zip packages, ensuring seamless access to all materials and textures. Made in Blender 3D with Cycles materials and 3D Studio MAX 2012 using V-Ray Adv 2.30.02, this model was then exported to various formats for maximum compatibility. Promo images showcase the model's versatility: rendered in Cycles for Blender 3D 2.7x (image 1), V-Ray Adv 2.30.02 for 3DS MAX 2012 (image 2), and other formats, with a total of 13+ promo images available. Formats included are 3DS, FBX, OBJ, unitypackage (Unity 5 with Metallic Workflow Standard Shader materials and textures), scenes: 3D Studio MAX 2012 (V-Ray Adv 2.30.02 materials) and BLEND (Blender 3D 2.77 Cycles materials with a PBR Shader). Two objects (meshes) are provided, along with two PBR Materials in Unity Package, Blender Cycles, and 3D Studio MAX V-Ray scenes, featuring UV unwrapped textures and non-overlapping UV Layout maps. PBR colors and image Textures are included for each Material in the package, with channels: Base Color (Diffuse / Albedo), Metallic, Roughness, Normals, Ambient Occlusion, Alpha (Opacity). The model features a main render made in Blender 3D + Cycles using PBR colors and/or textures with a Material Node scheme provided in the blend scene. UV Layout maps and Image Textures resolutions are 2048×2048; PBR Textures were created with Substance Painter 2. Polygonal, QUADS ONLY, NO POLES; vertex count: 7018, quad faces: 6857 (13714 tris). Real-world dimensions are preserved, with uniform scale applied in Blender 3D and 100% scale in 3DS MAX. Textures are stripped in the 3DS MAX scene. A main rendering was made in V-Ray ADV 2.30.02 and Blender 3D + Cycles using an HDR Environment Texture Image not provided in the package. Sketchfab preview available at: https://sketchfab.com/models/9299d85009e1416b95150a577cfae674
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