Small Candle 3D model

Small Candle 3D model

cgtrader

A detailed decorative candle setup on a metallic base; the entire composition exists as a single, combined Object. This single Object shares the same non-overlapping UV Layout map and Material set. Check out the included preview images. This Production-ready 3D Model includes all necessary PBR materials, textures, and UV Layout maps within the package. All geometries consist of Quads only (no triangles or n-gons), with no poles present. Easy customization is available through UV-unwrapped geometries, which allow you to create new textures using the provided UV Layout maps (included as .png files with alpha channels). Each Object, Material, and Texture within the package holds a unique name for clarity. The PBR texture files are stored in a subfolder of the BLEND archive alongside scene files. The entire model was made in Blender 3D version 2.79 using Cycles materials before being exported as OBJ and FBX files. Materials and textures were designed in Substance Painter, tailored for PBR compatibility with V-Ray, Unity, and Unreal Engine. Included Promo images: Eleven+ promotional images can be found within this description; they showcase the product from various angles: 1-5 images rendered using Cycles for Blender 3D 2.7x. Wireframe images (6 & 7). Screenshots of the Blender 3D scene showcasing the UV Layout (8-10). Other additional images are UV layouts. Export formats include: FBX, OBJ; Scene files are provided in BLEND format (version 2.79 with Cycles materials); Additional textures are offered as .png files with alpha channels. 1 Object, mesh-only (without any separate meshes), 1 PBR Material within the Blender Cycles scene, and UV-unwrapped geometries; each holds non-overlapping UV Layout maps. Textures' resolutions: all at 2048x2048 pixels. Substance Painter 2 was used to create the PBR Textures. Only quad-based geometry exists (no tris/ngons), with a total of 3782 vertices, 3778 quad faces, and 7556 triangles. The scale units within Blender 3D scene match real-world dimensions (1:1 scale in meters). A uniform scale object was applied directly in Blender 3D. A bundled Multi-Engine PBR Textures pack is included, available upon extracting the package; it supports rendering in a variety of game engines and software platforms: Cycles for Blender 3D: includes base color, occlusion + roughness + metallic + alpha channels, as well as normals. V-Ray for 3D Studio MAX: includes diffuse, reflectivity, reflection glossiness, normal map settings. Unity 5 Standard Metallic: offers albedo, transparency, metallic, and smoothness along with normals. Unreal Engine 4: features base color + alpha channels, occlusion + roughness + metallic options, and normals. Also included are generic PBR Spec Gloss workflow (diffuse + opacity, specular, glossiness, normal height) and Metal Rough workflows (base color + opacity, roughness, metallic, normals height). Users can edit existing textures or drag-and-drop the FBX/OBJ files along with their desired Textures into their 3D modeling software or game engine for seamless production-ready results! **IMPORTANT**: The Main renderings made within Blender 3D version 2.79 and Cycles used HDR Environment Texture Images, which are not provided within the package itself.

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