Small button 3D model
cgtrader
Small Button 3D Model. Production-ready model with PBR materials and non-overlapping UV Layout map included.\n\nAll quads only geometries, no tris/ngons.\n\nEasy to customize: UV-unwrapped geometries allow you to create new textures or modify existing ones using the provided UV Layout maps (as PNG with alpha).\n\nEach object, material, or texture has a unique and meaningful name.\n\nCreated in Blender 3D 2.80 (Cycles/Eevee materials) then exported to OBJ and FBX; materials and textures made in Substance Painter for PBR, V-Ray, Unity, and Unreal.\n\nPromo images: rendered in Cycles or Eevee for Blender 3D 2.8x, including 11+ promo images in this description:\n\n1-6 rendered in Cycles (Blender 3D 2.80); 7-8 are wireframe images; 9-10 show the UV Layout in screenshots from the Blender 3D scene.\nFormats included: FBX, OBJ; scenes: BLEND (2.80 with Cycles/Eevee materials); other: PNG with Alpha.\n\n1 object (mesh), 1 PBR material, and UV-unwrapped textures.\n\nUV Layout maps and image textures resolution: 2048x2048; Substance Painter created PBR textures.\n\nPolygonal, all quads only; 6570 vertices, 6576 quad faces (13152 tris).\n\nReal-world dimensions; scene scale units: centimeters in Blender 3D (Metric with 0.01 scale).\n\nUniformly scaled object (scale applied in Blender 3D).\n\nPBR Multi-Engine Textures Pack included: a zipped folder containing PBR textures for various rendering engines or game engines!\n\nCycles or Eevee for Blender 3D (base color, occlusion + roughness + metallic + alpha, normal);\nVray for 3D Studio MAX (diffuse, reflect, reflection glossiness, normal);\nUnity 5 Standard Metallic (albedo + transparency, metallic + smoothness, normal);\nUnreal Engine 4 (base color + alpha, occlusion + roughness + metallic, normal);\ngeneric PBR Spec Gloss workflow (diffuse + opacity, specular, glossiness, normal, height);\ngeneric PBR Metal Rough workflow (base color + opacity, roughness, metallic, normal, height).\nYou can edit the textures or import the FBX/OBJ file along with the selected textures in your 3D modeling software or game engine.\nIMPORTANT --- Main renderings made in Blender 3D 2.80 + Cycles or Eevee using an HDR Environment Texture Image not provided in this package!
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