
Slim Keyboard Low-poly 3D model
cgtrader
Low poly slim wireless Computer Keyboard Game-ready model with PBR materials, created using textures based on real-world environments. Designed for fast rendering in game engines and other real-time applications. Does not require complex subdivision to achieve realistic results. Included is an LOD (Level of Detail) model that shares the same texture set as the main model, except for normal mapping. Real-world scale measurements are provided in centimeters: Dimensions: 43cm x 11.4cm x 1.6cm Perfectly accurate models require precision; every detail counts when rendering scenes with accurate dimensions. All trademark and logo symbols have been removed from the asset. Instead of these symbols, clean texture maps have been added. PNG-format texture maps: 4096 x 4096 pixel resolution to achieve precise textures (8K px/m). These high-density maps deliver photorealistic details: Albedo maps (2 options: gray and silver) to accurately depict different color schemes Roughness for creating natural surface imperfections Metallic - a perfect reflection of shiny surfaces in digital environments Ambient Occlusion to add subtle shading effects Normal maps baked from high-poly models provide realistic geometric accuracy. Lightmap UVs are accessible via the 1 UV channel provided. To optimize workflows, the main model and LOD have been saved as separate FBX and OBJ files. A FBX file has also been created that imports both assets into the same LOD group, making batch importation seamless in any rendering engine. High-definition images were generated using Blender Cycles' Principle BSDF shader (comparable to Unity's Metalness PBR or Unreal Engine 4's metalness). To avoid extra render times and complications for those not using high-end computing hardware, a simple HDR map was applied. Compatibility testing has been carried out in Unreal Engine 4; it meets all technical standards of the industry-standard platform. Stats: Vertices: 880 Triangles: 1222 Polygon count optimized for real-time graphics LOD details - vertices and triangles optimized. Dimensions remain accurate throughout different environments and engines to ensure compatibility
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