Sleeping child NEWPORT red drawer houses the world 3D model

Sleeping child NEWPORT red drawer houses the world 3D model

cgtrader

This 3D model was originally created with Sketchup 13 and then converted to multiple formats including FBX and OBJ. The native format is .skp, while the 3ds Max scene uses version 2016, rendered with Vray 3.00, a 3D graphics rendering engine. A functional sleeping drawer transforms into an extra bed to be placed underneath the red bunk bed Newport. This practical sleeping drawer will hold a mattress on its slatted frame. The compact design takes up minimal space and invites your child to invite friends over for sleepovers. The Newport range features different color options: from a soft white finish to a bright blue-gray finish or matte white, each one can be customized with stencil taupe or custom white paint. Satin silver or gray-black iron handles add contrast to the collection. A unique design element adds character to the collection: slats on the drawers, tops, and sides of some furniture are paired together in creative ways, creating an attractive look. Size (cm): Height 22 cm x Width 91 cm x Depth 191 cm; Weight: 21 kg. Ref No: 136840; Price: €117.00; Polygon count: 156. Textures can be extracted from the .skp file by using one of several compatible software programs. Follow these easy steps to extract textures if you have any of these popular software programs: 1. Sketchup (Free) a. Simply export an image in a desired format under File/Export/2d Graphic. b. Go to File -> Export -> 3D Model and select COLLADA (.dae) as the file type. Ensure "Export Texture Maps" is checked. A folder containing all textures will be found at the exported file location. 2. C4D (Trial version available) a. Importing the .skp file to C4D automatically creates a folder with textures next to the imported file. 3. 3ds Max a. When you import a .skp file, texture files are saved in ..\3dsMax\scene\assets\images. b. Alternatively, export an FBX file using "Embed Media" and it will automatically generate a texture folder along with the FBX file. 4. Rhinoceros 3D (Trial version available) a. Importing .skp files allows access to materials in Panels -> Material editor. b. Select any material that includes textures, then click on the texture name and select the three-dot button to view all embedded textures in ..\AppDataLocalTemp\embedded_files.

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