Sledge Hammer Low-poly  3D model

Sledge Hammer Low-poly 3D model

cgtrader

Realistic 3D Model of the Sledge Hammer Takes Shape in Sophisticated Workflow. Starting with Maya as the primary modeling tool, the project flows smoothly into ZBrush for detailed sculpting and enhancement. From there, the highly-detailed model makes its way to Substance Painter, where the artist brings it to life with intricate textures. Breaking down the technical specifications, the resulting model boasts a lean 320 tris, accompanied by four crisp high-definition texture maps, each measured at 4096 pixels by 4096 pixels. At users' disposal are several output options for the finished model: A Low Poly version is made available as both an .FBX file and an .OBJ file. These formats allow designers and developers to integrate the realistic sledge hammer model seamlessly into their own workflows, ensuring minimal interruption of existing processes. Inside the highly-detailed textures lies a multitude of valuable data waiting to be applied or interpreted: - Diffuse (Albedo) maps which simulate how the real world materials interact with light. - Ambient Occlusion maps (AO), highlighting shadowed areas that typically appear darker due to being more recessed in relief. - Metallic, for controlling metal components like steel. - Roughness values help gauge overall material surface detail or coarseness and how smooth an area feels by touching it with one's fingers or through observation. - Normal Maps assist designers understand precise normal directions and subtle differences between 3D models that aren't always easy to grasp simply through sight, aiding in the pursuit of utmost visual accuracy when placing this object within real environments.

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