SKYWALK gray library houses the world 3D model

SKYWALK gray library houses the world 3D model

cgtrader

This 3D model was originally crafted using Sketchup 13, subsequently converted into multiple formats. The native format is .skp while 3dsmax scenes use 2016 version, rendered with Vray 3.00. This fun and unique bookcase features a skyscraper-shaped sign on its tray. Boasting 4 shelves, this storage unit will comfortably host books and other treasures your teenager possesses. As both practical and visually appealing, that grey library will personalize her room in an urban, modern atmosphere. Also discover the headboard 140 Skywalk. Size (cm): H 180 x W 84 x D 39 Weight: 22.50 Kg Ref: 135747 Price: €277.50 Polygons: 91 Textures can be found within the .skp file How to extract textures from a .skp file? If you possess any of the following software, it is straightforward. Follow these guidelines: Sketchup (Free) Just export the image as your choice of 2D file under File/Export/2d Graphic - dropdown option. Alternatively: Go to File -> Export -> 3D Model. Export it as a COLLADA File (*.dae) file. Click on the Options button and ensure that Export Texture Maps is selected. Navigate to the exported file location. In the directory, there should be a folder containing all of the textures with the same name. C4D (A trial version suffices) Importing the .skp file to C4D automatically generates a folder containing textures next to the .skp file. 3ds Max When importing a .skp file into 3ds Max, texture files are stored in ..\3dsMax\scene\assets\images. You can find them there as well. Also, you can export an fbx file with the embed media option selected (in the export dialog window), thus automatically generating a folder of textures alongside the fbx file. Rhinoceros 3D (A trial version is sufficient) Import the .skp file into Rhinoceros 3D and open the material editor. Select any material featuring a texture. Click on the texture name in the Textures section, then click on the three-dot button. You can now see all textures; they are likely stored in ..\AppData\Local\Temp\embedded_files. Feel free to copy and paste the textures into any desired folder.

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