Skyscraper 01

Skyscraper 01

3docean

This is a real-world-sized model of a skyscraper building, designed by a professional architect. Units used: Centimeters Originally created with 3ds Max 2011 Level of detail and usage: This model is suitable for various purposes, including real-time use, game development, Unity, UE4, CGI exterior visualization, and architecture. 11,515 polygons 16,234 vertices Geometry: The model's mesh is high-quality, with a smooth edge flow. Geometry has been carefully tested for holes, flipped normals, and overlapping polygons. The mesh is low-poly, making it easy to add additional details or edit geometry. All similar objects are instances, allowing for quick changes or replacements. A shell modifier has been applied and disabled on glass objects. Scene objects are organized by layers. Presentation images: All preview images were rendered using 3.20 V-Ray. Wire images were created using VrayLightMtl + VrayDirt for geometry testing. VRayHDRI with map and VRayCamera are included, making the product ready to render out-of-the-box. Materials: This model contains both V-Ray and Standard materials. JPG and PNG textures come in a separate archive. All objects are UV mapped, and all materials are properly named. Additional notes: No third-party plug-ins are required.

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