
Skyrim physical map
thingiverse
I modified the heightmap from https://www.nexusmods.com/skyrim/mods/35864 to trim areas outside Skyrim and remove the ground below sea level, and then transformed it into an STL with hmstl [ https://github.com/anoved/hmstl ], then downscaled with SuperSlicer. The "lowres" version is a simplified version (using meshlab), with no visual differences. The version I printed I had to uplad compressed, as it was too bi for thingiverse. THIS PRODUCT IS NOT AFFILIATED WITH BETHESDA OR ANY OF ITS INTELLECTUAL PROPERTIES.
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